This post is mostly a rebuttal to this one.
Even though there are tons of rumors surrounding it, the iPhone nano does not make sense. The biggest arguments for an iPhone nano are that the current iPhone is too expensive and too big. Let me address both of those arguments:

The expensive part of the iPhone (by far) is the contract, not the cost of the device. The iPhone plans start at $70/month, and that is for only 450 anytime minutes and no text messages. My guess is most people at least add a minimal texting plan. But even on the low end, at $70/month, the contract costs $1,680 over its 2 year life.

That also does not consider the huge taxes and fees that are placed on cell phone bills, which can raise the cost to over $1,848 even at a conservative 10% tax (I believe the tax for me in NY is somewhere between 15-20%). Does a $199 or $299 iPhone really sound expensive next to a $1,848 contract? Especially if you came from a $30/month regular cell phone plan because there was no required $30/month data plan. Does saving the $100 on the device to get a $99 iPhone nano really save you that much money (no — you save less than 5% over the course of 2 years).
If Apple could somehow convince AT&T to sell an iPhone nano with a $40/month contract, then my entire response changes completely. However, I do not see this happening (but it would be great if I was wrong).

What about the argument that the iPhone is too big? I personally think the iPhone is a great size, but that was until I compared it to the 2nd generation iPod touch. I still think the height and width is wonderful, but I feel the iPhone would be even better if it was thinner (which will happen over time). However, an iPhone nano is not just going to be a thinner iPhone (that would be the 3rd generation iPhone). An iPhone nano would have to be smaller in either the height or width of the device (or both). This leaves two choices for the screen resolution: increase pixel density to keep the same 320×480 resolution in a smaller screen, or reduce the screen resolution. Both are possibilities, but the former makes lots of buttons on the screen too small (typing would be made even harder if the keys were smaller), and the latter will break almost all applications in the App Store (although the non-game applications would probably be able to have their code modified to work with different resolutions in just a few hours).
If anyone has thought out reasons for why an iPhone nano makes sense, please let me know. Just realize a thought out response would need to include the design decisions Apple would have to make (screen size, screen resolution, what features are added and missing from the iPhone, etc).



