Jeff Grossman

Posts Tagged ‘iPhone

29 Dec, 2008

Why the iPhone Nano Does Not Make Sense

Posted by: Jeff In: iPhone

This post is mostly a rebuttal to this one.
Even though there are tons of rumors surrounding it, the iPhone nano does not make sense.  The biggest arguments for an iPhone nano are that the current iPhone is too expensive and too big.  Let me address both of those arguments:

The expensive part of the iPhone (by [...]

21 Dec, 2008

Some More Statistics

Posted by: Jeff In: iPhone

As a followup to yesterday’s post with some initial download numbers for Currency, I thought I could share some more numbers that people may find interesting.

Above is a chart of all of the downloads of the application by region for the month of November (the 10.2% section represents the 32 countries/regions that separately are each [...]

20 Dec, 2008

Currency Download Numbers

Posted by: Jeff In: iPhone

I’m going to share the download numbers for Currency for the past 13 weeks (well, for the US, UK, Japan, and Australia — there are too many regions to fit on one chart).  This chart is also only for new downloads, not updates.
Unfortunately, Currency has not been in the top 100 free apps in the [...]

20 Dec, 2008

First Post

Posted by: Jeff In: General

This is probably my fourth blog or so.  The problem is that I never get past about 2 posts.  However, I’m going to try to really make this blog work this time.
I am the developer of two iPhone applications: Movies (by Flixster) and Currency.  Both are free, so be sure to check them out.
I anticipate [...]


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Jeff is a sophomore at Carnegie Mellon and an iPhone developer.